Resources
What the world is made of, and where each thing comes from. Everything here is found (already there: the sea’s oil, wax and buttons under the floor, the layers all the way down), grown (tea and tomatoes on the windowsills, and slop, which makes more of itself in the vats) or made (lamp glass, a wick, sealant, anything off the bench). Slop is grown and made at once: it is what the big machines on the wall put out when nobody decides anything. Below are who keeps each thing, where it goes and the ways it moves. This page describes; it counts nothing. How much of each there is on a given day is the almanac’s to say. Like the rest of the world, all of it was made by a machine.
60 rows: 2 proposed, 57 that only restate what the games and the codex already say, 1 canon. None of it is canon until it is approved: the codex filed what the games say into systems, and proposed the rest. Each row says which it is.
Found, grown and made
Where each thing comes from, in three words. A thing can be more than one; slop is two.
- Found
- Already there when somebody looks: dug out from under the floor, drawn off the sea, picked up empty.
The sea’s oil, Lamp oil, Buttons, Found containers, Wax, Fuel for the stove, Paper, Plank, Fluff, Thread, Cardboard, Brick, Nail, Tin scrap, Glass shard, Brass screw, Cog, Walnut shell, Velvet, Lamp-glass blank - Grown
- Comes up by itself and makes more: on a windowsill, or in a vat.
Tea, Slop, Tomatoes - Made
- Put together by somebody, or put out by something: at the bench, on the stove, or by the machines on the wall.
Slop, Wick, Lamp glass, Fuel for the stove, Lolly stick, Tin sheet, Glass pane, Brass bar, Little bench, Tealight stove, Candle, Lantern, Lolly-stick ladder, Lolly pick, Tin pick, Brass pick, Apron pocket, Slop sealant, Tin hull, Porthole, Propeller, Sardine-tin submarine, Can of lamp oil
On record in the user’s decision, every resource and material is found, grown or made.
Where slop comes from
The one resource that is the world’s name as well.
- The wall
- Put out by the big machines on the wall, which run with nothing going in, whenever nobody decides anything. The Slop Curriculum means the same thing by the word. (The wall, Impossible machinery)
- Cold Storage
- Their first spill was the First Batch, at the bottom of Cold Storage: the one that started all of this. (Cold Storage, The First Batch)
- The Vats
- Where it settled, in the vats, the Mother Batch makes more of itself. (The Vats, The Mother Batch)
- Under the floor
- A seam of it in the slop cellar under the floor, dug from the top. (Under the floor, The apprentice)
More on its row and in Slop. On record in the user’s decision, slop comes out of the machines on the wall.
The six stocks
The ones the almanac counts, day by day, on its own page. Here they are only described.
The sea’s oil Restates canon — waits for approval with the rest
The sardine-tin sea is mostly oil, and the best of it is at the far end.
- Found, grown or made
- found
- Reckoned in
- measures (one of the six stocks the almanac counts)
- Kept in
- The sardine-tin sea
- Comes from
- The tin tops itself up, slowly, about as fast as the lamp draws it off. (The sardine-tin sea, The sardine tin)
- Goes to
- Drawn by the bucket at the sluice at the far end, as much as the sea can spare, for the lamp and the lighthouse. (The sardine-tin sea, Mother Sprat)
- Draws
- Mother Sprat
- Counts
- The Tallyman
- Stands on
- The sardine-tin sea tops itself up as fast as it is drawn, and stays level.
- Others say
- Mother Sprat believes: The sardine-tin sea is getting shallower. (in character; it isn’t so)
- On record in
- The sardine-tin sea, Mother Sprat, The Tallyman, an answered question, an answered question
Lamp oil Restates canon — waits for approval with the rest
Best sardine oil, drawn off the sea and burned by the lamp that’s always on. The oil cellar used to keep it; every tin there is empty.
- Found, grown or made
- found
- Reckoned in
- measures (one of the six stocks the almanac counts)
- Kept in
- The workshop
- Comes from
- Drawn from the sea at the sluice and kept in a drum at the far end, with the Opener sitting right next to it. (The sardine-tin sea, Mother Sprat)
- Goes to
- Burned by the lamp on the bench, which dips the sea a little each evening. (The workshop, The lamp)
Burned in the lighthouse, to keep its keeper lit. (The lighthouse, Lumen) - Carried by
- The apprentice (The sardine-tin sea to The workshop)
Mother Sprat (The sardine-tin sea to The lighthouse) - Draws
- Mother Sprat
- Guards
- The Opener
- Counts
- The Tallyman
- Burns
- The lamp, Lumen
- On record in
- Lamp oil, The Opener, Mother Sprat, The oil cellar, The lamp, The sardine-tin sea, Sardine oil, Always On’s oil
Tea Restates canon — waits for approval with the rest
Grown on the attic windowsill, where the Draught comes in, on purpose, and made into tea for the Slopwright.
- Found, grown or made
- grown
- Reckoned in
- cups (one of the six stocks the almanac counts)
- Kept in
- The attic
- Comes from
- Grown on the attic windowsill, in the draught. (The attic, Mrs Steep)
- Goes to
- Made by Mrs Steep and drunk by the Slopwright, who would do well to sit down for it. (The workshop, The Slopwright)
What is left over is sold to the kiosk in the walnut theatre. (The walnut theatre, Mo) - Carried by
- Mrs Steep (The attic to The workshop)
Bale (The attic to The walnut theatre) - Makes
- Mrs Steep
- Grows
- Mrs Steep
- Sells
- Mo, The Drawer, Gill, Ottoline
- Counts
- The Tallyman
- Drinks
- The Slopwright
- Others say
- Mrs Steep believes: Tea grown in the draught is better tea. (in character)
- On record in
- Mrs Steep, Mo, Bale, The Tallyman, Tea, Boiling a kettle
Slop Restates canon — waits for approval with the rest
The material, and the meaning: what the big machines on the wall put out when nobody decides anything. Kept in the vats under the workshop, where the Mother Batch makes more of it, and somebody has to skim it.
- Found, grown or made
- grown and made
- Reckoned in
- ladles (one of the six stocks the almanac counts)
- Kept in
- The Vats
- Comes from
- Put out by the big machines on the wall, which run with nothing going in, whenever nobody decides anything. The Slop Curriculum means the same thing by the word. (The wall, Impossible machinery)
Their first spill was the First Batch, at the bottom of Cold Storage: the one that started all of this. (Cold Storage, The First Batch)
Where it settled, in the vats, the Mother Batch makes more of itself. (The Vats, The Mother Batch)
A seam of it in the slop cellar under the floor, dug from the top. (Under the floor, The apprentice) - Goes to
- Skimmed with a ladle by whoever is on vat duty tonight; scrapings buy shelves in the stockroom. (The Vats, The Skimmer)
Worked with wax into slop sealant, enough to seal a submarine. (The workshop, The apprentice)
Directed, it turns into something else: the finished kind goes up on the wall as Fresh slop. (The wall, The Slopwright) - Carried by
- The apprentice (Under the floor to The workshop)
- Makes
- Impossible machinery, The Mother Batch
- Digs
- The apprentice
- Counts
- The Tallyman
- Skims
- The Skimmer
- Uses
- The apprentice
- On record in
- Slop, Impossible machinery, The wall, The First Batch, Cold Storage, The Vats, The Mother Batch, The Skimmer, Under the floor, The Slop Curriculum, Fresh slop, The Tallyman, Making slop, Skimming, Slop sealant, Make Do’s sealant, the user’s decision, slop comes out of the machines on the wall, the user’s decision, every resource and material is found, grown or made
Buttons Restates canon — waits for approval with the rest
The world’s money, kept in the workshop jar. Not the site’s sardines, thimbles or marbles, which are the visitor’s.
- Found, grown or made
- found
- Reckoned in
- buttons (one of the six stocks the almanac counts)
- Kept in
- The workshop
- Comes from
- Off the coats people leave at the theatre: the kiosk sells them as lucky buttons, charms that never reach the jar. (The walnut theatre, Mo)
Dug out of the drawers under the floor, a button drawer’s worth at a time: four holes, no coat. (Under the floor, The apprentice) - Goes to
- Spent at the shops in the world, which all price in buttons, the Drawer first. (The workshop, The Drawer)
Played for at the hold ’em table against the desk supplies: the chips are buttons from the workshop jar. (Texas Hold’em)
Two of them go on a sardine-tin submarine. (The workshop, The apprentice) - Carried by
- The apprentice (Under the floor to The workshop)
- Digs
- The apprentice
- Sells
- Mo, The Drawer
- Spends
- The apprentice
- On record in
- Mo, The Drawer, Texas Hold’em, Under the floor, Make Do’s button, Make Do’s submarine, Always On’s button, alwayson
Found containers Restates canon — waits for approval with the rest
Empty jars and tins, found, and kept on the shelves until something goes in one. The sardine tin and the walnut were found the same way.
- Found, grown or made
- found
- Reckoned in
- jars and tins (one of the six stocks the almanac counts)
- Kept in
- The workshop
- Comes from
- Found, empty: the tin had sardines in it once, long before, and was empty when the Slopwright found it. (The workshop, The Slopwright)
- Goes to
- A whole place goes inside one: a sea in a sardine tin, an opera in a walnut. (The workshop, The Slopwright)
Kept empty, on a stall on the long road outside, by someone who competes for every jar going. (Mr Hollow) - Finds
- The Slopwright
- Keeps
- Mr Hollow
- Uses
- The Slopwright
- Competes for
- Mr Hollow
- On record in
- The sardine tin, The walnut, Mr Hollow, The workshop, Found containers, A whole place in a small container, an answered question
Described, not stocked
Used, kept or moved, and never counted.
Wick Restates canon — waits for approval with the rest
A good wick, from a great curtain, for the lamp.
- Found, grown or made
- made
- Reckoned in
- wicks
- Kept in
- The walnut theatre
- Comes from
- Once the Understudy leaves the stage, “The curtain lets go of one golden thread.” (The walnut theatre, The Understudy)
Made, not won, in the buried walnut: velvet off the seats or the curtain, twisted with thread and waxed. (The walnut theatre, The apprentice) - Goes to
- Burned by the lamp, with the oil and the glass. (The workshop, The lamp)
- Carried by
- The apprentice (The walnut theatre to The workshop)
- Makes
- The apprentice
- Burns
- The lamp
- Spoils
- Seep
- On record in
- Wick, The Understudy, The walnut theatre, Make Do: Deep End, Seep, Wicks, Always On’s wick
Lamp glass Restates canon — waits for approval with the rest
A chimney of clear glass, still in the plastic, on a shelf on its own in the cage at the back of the stockroom.
- Found, grown or made
- made
- Reckoned in
- glasses
- Kept in
- The stockroom
- Comes from
- In the cage at the back. There is always a cage at the back. (The stockroom, The cage at the back)
Made from a blank, a pane and a brass bar, at the back of the stockroom proper. (The stockroom, The apprentice) - Goes to
- Fitted on the lamp, where it stays. (The workshop, The lamp)
- Carried by
- The apprentice (The stockroom to The workshop)
- Makes
- The apprentice
- Keeps
- The cage at the back
- Uses
- The lamp
- On record in
- Lamp glass, The cage at the back, The stockroom, Make Do: Deep End, Lamp glass, Always On’s glass
Wax Restates canon — waits for approval with the rest
The ends of the Slopwright’s candles. “He never finishes one.”
- Found, grown or made
- found
- Reckoned in
- candle ends
- Kept in
- Under the floor
- Comes from
- Left over from the Slopwright’s candles, and found in the ground under the floor. (Under the floor, The Slopwright)
- Goes to
- Made into candles, with a thread. (The workshop, The apprentice)
Burned in the tealight stove, which it outlasts every other fuel in. (The workshop, The apprentice)
Worked with slop into sealant, and rubbed on a wick. (The workshop, The apprentice) - Carried by
- The apprentice (Under the floor to The workshop)
- Makes
- The Slopwright
- Digs
- The apprentice
- Burns
- The apprentice
- On record in
- Make Do’s wax, Make Do’s candle, Make Do’s stove, Make Do’s sealant, Under the floor, Make Do, Candles
Fuel for the stove Restates canon — waits for approval with the rest
What the tealight stove under the bench burns to melt tin, glass and brass: cardboard, lolly sticks, planks, candles and wax.
- Found, grown or made
- found and made
- Reckoned in
- fuel
- Kept in
- The workshop
- Comes from
- Cardboard from the boxes in the stockroom, lolly sticks split from planks, and planks from the floorboards. (Under the floor, The apprentice)
- Goes to
- Burned in the tealight stove; each melts a few things before it is gone, wax the most. (The workshop, The apprentice)
- Carried by
- The apprentice (Under the floor to The workshop)
- Digs
- The apprentice
- Burns
- The apprentice
- On record in
- Make Do’s stove, Make Do’s card, Make Do’s stick, Make Do’s plank, Make Do’s wax, The tealight stove, Melting
Tomatoes Restates canon — waits for approval with the rest
Grown in pots on the workshop windowsill, for soup, because the Slopwright wants soup.
- Found, grown or made
- grown
- Reckoned in
- tomatoes
- Kept in
- The workshop
- Comes from
- Grown in pots on the sill, watered from a jar, nearest the lamp at night. (The workshop, The apprentice)
- Goes to
- Made into soup for the Slopwright’s lunch. (The workshop, The Slopwright)
- Grows
- The apprentice
- Eats
- The Slopwright
- Spoils
- Draughtlet
- On record in
- Windowsill, Draughtlet, Tomatoes, Tomato soup
Paper Proposed — not canon until approved
In the copy room, a ream of paper laid beside a log fire on the floor, for kindling: paper is the office’s fuel in there.
- Found, grown or made
- found
- Reckoned in
- reams
- Kept in
- The copy room
- Comes from
- A ream of paper, by the photocopier. (The copy room)
- Goes to
- Kindling for the fire laid on the floor. Nobody has said who lit it. (The copy room)
- Why proposed
- The copy room is still a proposed place (the user’s yes to the picture, as a proposal), so what burns in it is proposed with it.
- On record in
- The copy room, Copies and kindling, Copying
Dug up
The crafting materials the apprentice digs out from under the bench in Make Do and Make Do: Deep End, layer by layer, and in Deep End’s sea, theatre and stockroom. The names and notes are the games’ own.
Plank Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- A bit of floorboard. Burns, stacks, holds things up.
- Dug in
- The floorboards (Under the floor)
Underfloor (Under the floor)
The drawers (Under the floor)
The walnut theatre (The walnut theatre)
The stockroom, proper (The stockroom) - Goes into
- Lolly stick, Little bench, Lolly pick
- Burns
- On the tealight stove, as fuel
- On record in
- Make Do’s plank, the user’s decision, every resource and material is found, grown or made
Fluff Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- From under the floor. Good for standing on. Nothing else.
- Dug in
- Underfloor (Under the floor)
- On record in
- Make Do’s fluff, the user’s decision, every resource and material is found, grown or made
Wax Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- The ends of the Slopwright’s candles. He never finishes one.
- In the world
- Wax
- Dug in
- Underfloor (Under the floor)
The drawers (Under the floor)
The walnut theatre (The walnut theatre) - Goes into
- Candle, Slop sealant, Wick
- Burns
- On the tealight stove, as fuel
- On record in
- Make Do’s wax, the user’s decision, every resource and material is found, grown or made
Thread Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- Off a reel that went under the floor in a hurry.
- Dug in
- Under the bench (Under the floor)
Underfloor (Under the floor)
The drawers (Under the floor)
The back of the stockroom (Under the floor)
The walnut theatre (The walnut theatre) - Goes into
- Candle, Apron pocket, Wick
- On record in
- Make Do’s thread, the user’s decision, every resource and material is found, grown or made
Cardboard Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- From the boxes in the stockroom. Burns fast.
- Dug in
- The back of the stockroom (Under the floor)
The stockroom, proper (The stockroom) - Goes into
- Apron pocket
- Burns
- On the tealight stove, as fuel
- On record in
- Make Do’s card, the user’s decision, every resource and material is found, grown or made
Brick Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- Cellar brick. Heavy, and very good at being a wall.
- Dug in
- The slop cellar (Under the floor)
The stockroom, proper (The stockroom) - On record in
- Make Do’s brick, the user’s decision, every resource and material is found, grown or made
Nail Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- Bent, but only slightly.
- Dug in
- The floorboards (Under the floor)
The drawers (Under the floor)
The stockroom, proper (The stockroom) - Goes into
- Porthole
- On record in
- Make Do’s nail, the user’s decision, every resource and material is found, grown or made
Button Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- From the button drawer. Four holes, no coat.
- In the world
- Buttons
- Dug in
- The drawers (Under the floor)
The stockroom, proper (The stockroom) - Goes into
- Sardine-tin submarine
- On record in
- Make Do’s button, the user’s decision, every resource and material is found, grown or made
Tin scrap Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- Old tin, in bits. Melts on the stove into sheet.
- Dug in
- The back of the stockroom (Under the floor)
The sardine-tin sea (The sardine-tin sea)
The stockroom, proper (The stockroom) - Goes into
- Tealight stove, Tin sheet
- On record in
- Make Do’s tinscrap, the user’s decision, every resource and material is found, grown or made
Glass shard Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- Jar glass. Melts on the stove into a clear pane.
- Dug in
- The back of the stockroom (Under the floor)
The stockroom, proper (The stockroom) - Goes into
- Glass pane
- On record in
- Make Do’s shard, the user’s decision, every resource and material is found, grown or made
Brass screw Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- Brass. Melts on the stove into a bar.
- Dug in
- The slop cellar (Under the floor)
- Goes into
- Brass bar
- On record in
- Make Do’s screw, the user’s decision, every resource and material is found, grown or made
Slop Canon
The seam in the slop cellar is old spill from the machines that soaked down through the floor and stayed.
- Found, grown or made
- grown and made
- In the games’ notes
- From the cellar. Sticks to anything, which is the point.
- In the world
- Slop
- Dug in
- The slop cellar (Under the floor)
- Goes into
- Slop sealant
- On record in
- Make Do’s slop, Under the floor, the user’s decision, slop comes out of the machines on the wall
Cog Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- Out of a clock that was keeping time for nobody.
- Dug in
- The slop cellar (Under the floor)
- Goes into
- Propeller
- On record in
- Make Do’s cog, the user’s decision, every resource and material is found, grown or made
Lamp oil Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- A cupful from a drum at the bottom of the sea. Burns for ages.
- In the world
- Lamp oil
- Dug in
- The sardine-tin sea (The sardine-tin sea)
- Goes into
- Can of lamp oil
- Burns
- On the tealight stove, as fuel
- On record in
- Make Do: Deep End’s oil, the user’s decision, every resource and material is found, grown or made
Walnut shell Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- From the inside of the walnut. Hard, and burns well.
- Dug in
- The walnut theatre (The walnut theatre)
- Burns
- On the tealight stove, as fuel
- On record in
- Make Do: Deep End’s shell, the user’s decision, every resource and material is found, grown or made
Velvet Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- Red, off the seats and the curtain. The moths got to it first.
- Dug in
- The walnut theatre (The walnut theatre)
- Goes into
- Wick
- On record in
- Make Do: Deep End’s velvet, the user’s decision, every resource and material is found, grown or made
Lamp-glass blank Restates canon — waits for approval with the rest
- Found, grown or made
- found
- In the games’ notes
- A lamp glass that came back. It wants a pane and a brass ring.
- Dug in
- The stockroom, proper (The stockroom)
- Goes into
- Lamp glass
- On record in
- Make Do: Deep End’s blank, the user’s decision, every resource and material is found, grown or made
Made
What the apprentice makes from them: in the hands, at a little bench, or melted on the tealight stove.
Lolly stick Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- A plank, split. Handles, ladders.
- Made
- in the hands, from 2 × Plank (makes 4)
- Goes into
- Lolly-stick ladder, Lolly pick, Tin pick, Brass pick
- Burns
- On the tealight stove, as fuel
- On record in
- Make Do’s stick, the user’s decision, every resource and material is found, grown or made
Tin sheet Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- Flat, bright, bendable. Most of a submarine.
- Made
- on the tealight stove, from Tin scrap
- Goes into
- Tin pick, Tin hull, Lantern, Can of lamp oil
- On record in
- Make Do’s tinsheet, the user’s decision, every resource and material is found, grown or made
Glass pane Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- Clear enough to see the sea through.
- Made
- on the tealight stove, from Glass shard
- Goes into
- Porthole, Lantern, Lamp glass
- On record in
- Make Do’s pane, the user’s decision, every resource and material is found, grown or made
Brass bar Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- Heavy and yellow.
- Made
- on the tealight stove, from Brass screw
- Goes into
- Brass pick, Propeller, Lamp glass
- On record in
- Make Do’s brassbar, the user’s decision, every resource and material is found, grown or made
Little bench Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- A bench for making things on. Put it down near you to use it.
- Made
- in the hands, from 4 × Plank
- On record in
- Make Do’s bench, the user’s decision, every resource and material is found, grown or made
Tealight stove Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- A tin box with a candle in it. Melts tin, glass and brass. Needs fuel.
- Made
- at a little bench, from 5 × Tin scrap, Candle
- On record in
- Make Do’s stove, the user’s decision, every resource and material is found, grown or made
Candle Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- Carry one to see by, or put it on a wall.
- Made
- in the hands, from Thread, Wax (makes 2)
- Goes into
- Tealight stove, Lantern, Slop sealant
- Burns
- On the tealight stove, as fuel
- On record in
- Make Do’s candle, the user’s decision, every resource and material is found, grown or made
Lantern Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- A candle in a tin with a window. Sees further.
- Made
- at a little bench, from Tin sheet, Candle, Glass pane
- On record in
- Make Do’s lantern, the user’s decision, every resource and material is found, grown or made
Lolly-stick ladder Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- Stand in it and press up.
- Made
- at a little bench, from 7 × Lolly stick (makes 4)
- On record in
- Make Do’s ladder, the user’s decision, every resource and material is found, grown or made
Lolly pick Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- Digs tin, nails, buttons and brick. Snaps eventually.
- Made
- at a little bench, from 3 × Plank, 2 × Lolly stick
- On record in
- Make Do’s pick1, the user’s decision, every resource and material is found, grown or made
Tin pick Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- Digs jars and brass too.
- Made
- at a little bench, from 3 × Tin sheet, 2 × Lolly stick
- On record in
- Make Do’s pick2, the user’s decision, every resource and material is found, grown or made
Brass pick Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- Digs clockwork. Digs everything, really.
- Made
- at a little bench, from 3 × Brass bar, 2 × Lolly stick
- On record in
- Make Do’s pick3, the user’s decision, every resource and material is found, grown or made
Apron pocket Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- Sewn on at once: eight more slots.
- Made
- in the hands, from 3 × Thread, Cardboard
- On record in
- Make Do’s pocket, the user’s decision, every resource and material is found, grown or made
Slop sealant Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- Slop and wax, worked together. Waterproof, and a bit oily.
- Made
- in the hands, from 2 × Slop, Wax (makes 2)
in the hands, from Slop, Candle - Goes into
- Sardine-tin submarine
- On record in
- Make Do’s sealant, the user’s decision, every resource and material is found, grown or made
Tin hull Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- A sardine tin, the size of a submarine, which is small.
- Made
- at a little bench, from 8 × Tin sheet
- Goes into
- Sardine-tin submarine
- On record in
- Make Do’s hull, the user’s decision, every resource and material is found, grown or made
Porthole Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- A pane in a ring of nails.
- Made
- at a little bench, from 4 × Nail, Glass pane
- Goes into
- Sardine-tin submarine
- On record in
- Make Do’s porthole, the user’s decision, every resource and material is found, grown or made
Propeller Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- Brass blades on a cog. Turns if you ask it.
- Made
- at a little bench, from 2 × Brass bar, Cog
- Goes into
- Sardine-tin submarine
- On record in
- Make Do’s propeller, the user’s decision, every resource and material is found, grown or made
Sardine-tin submarine Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- For the sardine-tin sea. The Slopwright asked for one by morning.
- Made
- at a little bench, from 2 × Slop sealant, Porthole, 2 × Button, Tin hull, Propeller
- On record in
- Make Do’s submarine, the user’s decision, every resource and material is found, grown or made
Can of lamp oil Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- Oil for the lamp on the bench, from the bottom of the sardine-tin sea. The Slopwright likes a full can.
- Made
- at a little bench, from 3 × Lamp oil, 5 × Tin sheet
- On record in
- Make Do: Deep End’s oilcan, the user’s decision, every resource and material is found, grown or made
Wick Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- Velvet off the curtain, twisted with thread and waxed. Nobody was using the curtain.
- In the world
- Wick
- Made
- at a little bench, from 4 × Velvet, Thread, Wax
- On record in
- Make Do: Deep End’s wick, the user’s decision, every resource and material is found, grown or made
Lamp glass Restates canon — waits for approval with the rest
- Found, grown or made
- made
- In the games’ notes
- A glass for the lamp on the bench, from the cage at the back of the stockroom. Ringed in brass.
- In the world
- Lamp glass
- Made
- at a little bench, from Glass pane, Lamp-glass blank, Brass bar
- On record in
- Make Do: Deep End’s lampglass, the user’s decision, every resource and material is found, grown or made
Ways they move
Each along ways the world already has: the doors, ladders, lids and shells in the topology.
Lamp oil: The sardine-tin sea to The workshop Restates canon — waits for approval with the rest
Oil from the far end of the sea, up the ladder, out through the lid and onto the bench, past the Opener.
- Carried by
- The apprentice
- The way
- The sardine-tin sea → The sardine tin → The workshop
- Know-how
- Sardine oil
- The errand
- one of the lamp’s three errands
- On record in
- Lamp oil, The lamp goes out, The sardine-tin sea
Wick: The walnut theatre to The workshop Restates canon — waits for approval with the rest
A thread off the great curtain, out through the shell and back to the bench, once the Understudy is off the stage.
- Carried by
- The apprentice
- The way
- The walnut theatre → The walnut → The workshop
- Know-how
- Wicks
- The errand
- one of the lamp’s three errands
- On record in
- Wick, The lamp goes out, The walnut theatre
Lamp glass: The stockroom to The workshop Restates canon — waits for approval with the rest
The glass from the cage at the back, out through the showroom past the display models, and home.
- Carried by
- The apprentice
- The way
- The stockroom → The showroom → The workshop
- Know-how
- Lamp glass
- The errand
- one of the lamp’s three errands
- On record in
- Lamp glass, The lamp goes out, The showroom
Lamp oil: The sardine-tin sea to The lighthouse Restates canon — waits for approval with the rest
Oil from the sluice along the beach to the lighthouse, to keep Lumen lit.
- Carried by
- Mother Sprat
- The way
- The sardine-tin sea → The lighthouse
- Know-how
- Keeping a lighthouse
- On record in
- Mother Sprat, The lighthouse, Lumen
Tea: The attic to The workshop Proposed — not canon until approved
Tea from the attic windowsill down the ladder to the bench, made, and slightly too hot.
- Carried by
- Mrs Steep
- The way
- The attic → The workshop
- Know-how
- Boiling a kettle
- Why proposed
- Mrs Steep grows the tea in the attic and makes the Slopwright’s tea; that she carries it down the ladder herself is this page’s reading, not a line anywhere.
- On record in
- Mrs Steep, The attic, Tea
Tea: The attic to The walnut theatre Restates canon — waits for approval with the rest
What tea is left over, from the attic to the kiosk in the walnut theatre, by parcel: Bale carries everything that isn’t oil, a wick or a glass.
- Carried by
- Bale
- The way
- The attic → The workshop → The walnut → The walnut theatre
- On record in
- Mrs Steep, Bale, Mo
Buttons: Under the floor to The workshop Restates canon — waits for approval with the rest
Buttons dug out of the drawers under the floor with a lolly pick, and up to the bench.
- Carried by
- The apprentice
- The way
- Under the floor → The workshop
- Know-how
- Picks
- On record in
- Under the floor, Make Do, Make Do’s button
Wax: Under the floor to The workshop Restates canon — waits for approval with the rest
Candle ends dug out of the ground under the floor, and up to the bench to be made into candles.
- Carried by
- The apprentice
- The way
- Under the floor → The workshop
- Know-how
- Candles
- On record in
- Under the floor, Make Do, Make Do’s wax
Slop: Under the floor to The workshop Restates canon — waits for approval with the rest
Slop dug out of the brick cellar under the floor, for sealant.
- Carried by
- The apprentice
- The way
- Under the floor → The workshop
- Know-how
- Slop sealant
- On record in
- Under the floor, Make Do, Make Do’s sealant
Fuel for the stove: Under the floor to The workshop Restates canon — waits for approval with the rest
Floorboard planks and cardboard, dug up and carried to the stove under the bench.
- Carried by
- The apprentice
- The way
- Under the floor → The workshop
- Know-how
- The tealight stove
- On record in
- Under the floor, Make Do, Make Do’s plank, Make Do’s card
Not resources
Things that look like they should be here.
- Energy
- The big machines on the wall run, though nothing goes into them, so nothing that runs them can run out. There is no seventh stock for it (the Tallyman denies they run at all, and is wrong, as far as the wall goes). Slop is what comes out of them; why they run is left unsaid.
On record in Impossible machinery, The Tallyman, the user’s decision, slop comes out of the machines on the wall - Sardines, thimbles and marbles
- The visitor’s, for playing, learning and finding things. Nobody in the world earns, spends or counts them, and nothing in the world changes when a visitor does.
On record in Sardines, Thimbles, Marbles
