Game Slopwright
Graduates of “Slop that plays”: games made with a machine, kept on the rails.

What came after the second pathway. The labs check each answer against your earlier ones, so it is harder on purpose. The games in this codex were made the same way.
The facts
- Kind
- Group
- World
- The classroom
- Appears in
- The Slop Curriculum
- Pathway
- 3: Slop that plays
- In one line
- Slop out a game, then keep the machine on the rails until it’s a good one.
- Modules
- 8
What the sources say
Ask a machine for “a fun game” and you get the average of every game it has seen. It jumps. It collects coins. It is nobody’s favourite.
The Slopwright, Generic game slop, The Slop CurriculumEvery good small game is one verb, done well, under pressure. Everything else is decoration, and decoration is my department.
The Slopwright, One verb, The Slop CurriculumIf the player presses a button and nothing pops, rings or wobbles, the game has lied to them. Gently, but it has lied.
The Slopwright, Juice, The Slop CurriculumAn AI will happily rewrite your game every time you ask for a small change. The skill is the bit that says: no. This part stays.
The Slopwright, Rails for the machine, The Slop CurriculumI don’t play my games to see if they work. I have a small, tireless bot do it, a thousand times, and I read what it broke.
The Slopwright, Tests that play, The Slop CurriculumRandom levels are easy. Random levels you can finish are the job. I check every one before anyone else steps in it.
The Slopwright, Levels without tears, The Slop CurriculumI let the machine make changes all night. In the morning I read what the bot said, look at three screenshots, and keep about half.
The Slopwright, The game loop, The Slop CurriculumHere is a little engine from the workshop. It plays whatever you describe, as long as you describe it properly. Most people don’t, the first time.
The Slopwright, Ship a tiny game, The Slop Curriculum
Connections
- graduates of The Slop Curriculum
- after Slopwright’s Journeyman
